Crash Force Wiki
(removed damage duplicate)
Tag: sourceedit
(primary and secondary weapons changes)
Tag: sourceedit
 
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</div>
 
</div>
   
= Abilities =
+
= Weapons & Abilities =
   
 
<div class="tabbertab-borderless" style="text-align:center"><tabber>
 
<div class="tabbertab-borderless" style="text-align:center"><tabber>
  +
Weapons =
Primary =
 
  +
{{HeroAbility1
{{HeroAbility
 
|abilityhotkey={{LMB}}
+
|abilityhotkey={{LMB}} And {{RMB}}
  +
|abilityattr1=[[File:Ability_Rifle.png|left|50 px]]
|abilityname= Rifle
 
  +
|abilityattr2='''<u>Primary - Rifle:</u> "Standard Rifle that shoots Bullets that deal 75 Damage Per Hit "'''
|abilityicon=Rifle.png
 
  +
|abilityattr3=[[File:Ability_Weapon.png|left|50 px]]
|abilitydesc=Fires bullets that deal damage to enemies.
 
  +
|abilityattr4='''<u>Secondary - Laser Gun:</u> "Projectile missles that when explodes deals 257 Damage"'''
|abilityattr1=<b>Damage</b>: 75
 
|abilityattr2=<b>Rate of Fire Per Second</b>: 10
 
}}
 
|-| Secondary =
 
{{HeroAbility
 
|abilityhotkey={{LMB}}
 
|abilityname=Laser Gun
 
|abilityicon=Weapon.png
 
|abilitydesc= Projectile that deals damage when it explodes.
 
|abilityattr1='''Damage Per Hit''': 257
 
|abilityattr2='''Rate Of Fire Per Second''': 10
 
|abilityattr4='''Radius Explosion''': 300
 
 
}}
 
}}
   
|-| 1 =
+
|-| Overdrive =
  +
{{HeroAbility1
{{HeroAbility
 
 
|abilityhotkey={{1}}
 
|abilityhotkey={{1}}
 
|abilityattr1=[[File:Aquila Rapax Ability Preview - Overdrive|center|500 px]]
|abilityname=Overdrive
 
 
|abilityattr3=[[File:Ability_Overdrive.png]] '''Rapax sacrifices a portion of its health, to increase its damage and speed.'''
|abilityicon=Overdrive.png
 
  +
|abilityattr5='''Extra Damage %''': 30
|abilitydesc=Rapax sacrifices a portion of its health, to increase its damage and speed.
 
|abilityattr1='''Extra Damage %''': 30
+
|abilityattr6='''Extra Movement Speed %''': 100
|abilityattr2='''Extra Movement Speed %''': 100
+
|abilityattr7='''Max Health %''': 10
|abilityattr3='''Max Health %''': 10
+
|abilityattr8='''Duration''': 3s
|abilityattr4='''Duration''': 3s
+
|abilityattr9='''Cool Down''': 11s
|abilityattr5='''Cool Down''': 11
+
|abilityattr10='''Energy Cost''': 150
|abilityattr6='''Energy Cost''': 150
 
|abilityattr7=[[File:Aquila Rapax Ability Preview - Overdrive|thumb|center|500 px]]
 
 
}}
 
}}
  +
|-| 2 =
 
  +
{{HeroAbility
 
 
|-| Flux =
  +
{{HeroAbility1
 
|abilityhotkey={{2}}
 
|abilityhotkey={{2}}
 
|abilityattr1=[[File:Aquila Rapax Ability Preview - Flux|center|500 px]]
|abilityname=Flux
 
  +
|abilityattr3=[[File:Ability_Flux.png]] '''Rapax regenerates up to 15% of its Max Energy over a period of 5 seconds.'''
|abilityicon=Flux.png
 
  +
|abilityattr5='''Duration''': 2s
|abilitydesc=Rapax regains part of its maximum energy over time.
 
|abilityattr1='''Max Energy %''': 15
+
|abilityattr6='''Cool Down''': 7s
|abilityattr2='''Duration''': 2s
+
|abilityattr7='''Energy Cost''': 0
|abilityattr3='''Cool Down''': 7s
+
|abilityattr8='''Energy % Restored''': 15%
|abilityattr4='''Energy Cost''': 0
 
|abilityattr7=[[File:Aquila Rapax Ability Preview - Flux|thumb|center|500 px]]
 
 
}}
 
}}
  +
|-| 3 =
 
 
|-| Aquila Upend =
{{HeroAbility
 
  +
{{HeroAbility1
 
|abilityhotkey={{3}}
 
|abilityhotkey={{3}}
 
|abilityattr1=[[File:Aquila Rapax Ability Preview - Aquila Upend|center|500 px]]
|abilityname=Aquila Upend
 
  +
|abilityattr3=[[File:Ability_Upend.png]] '''Rapax returns to a previous position and replenishes its health at that time.'''
|abilityicon= Upend.png
 
  +
|abilityattr5='''Cast Duration''': Instant
|abilitydesc=When Aquila Upend is activated, Rapax enters a concentration state and go back in time, returning to a previous position and replenishing the health that you had at that time.
 
|abilityattr1='''Cast Duration''': Instant
+
|abilityattr6='''Cool Down''': 13s
|abilityattr2='''Cool Down''': 13s
+
|abilityattr7='''Energy Cost''': 400
|abilityattr3='''Energy Cost''': 400
 
|abilityattr7=[[File:Aquila Rapax Ability Preview - Aquila Upend|thumb|center|500 px]]
 
 
}}
 
}}
|-| 4 =
+
|-| Aquila Wormhole =
  +
{{HeroAbility1
{{HeroAbility
 
 
|abilityhotkey={{4}}
 
|abilityhotkey={{4}}
|abilityname=Aquila Wormhole
+
|abilityattr1=[[File:Aquila Rapax Ability Preview - Aquila Wormhole|center|500 px]]
 
|abilityattr3=[[File:Ability_AquilaWormhole.png]] '''Rapax instantly teleports a small distance, in the direction it sees.'''
|abilityicon=AquilaWormhole.png
 
  +
|abilityattr5='''Range''': 4000
|abilitydesc=Rapax instantly teleports a small distance, in the direction it sees.
 
|abilityattr1='''Range''': 4000
+
|abilityattr6='''Cool Down''': 9.5s
|abilityattr2='''Cool Down''': 9.5s
+
|abilityattr7='''Energy Cost''': 100
|abilityattr3='''Energy Cost''': 100
 
|abilityattr7=[[File:Aquila Rapax Ability Preview - Aquila Wormhole|thumb|center|500 px]]
 
 
}}
 
}}
 
</tabber></div>
 
</tabber></div>
   
= Abilities Preview =
+
<!--= Abilities Preview Videos =
 
<gallery position="center" spacing="medium" captionposition="within" captionalign="center" hideaddbutton="true" widths="200px">
 
<gallery position="center" spacing="medium" captionposition="within" captionalign="center" hideaddbutton="true" widths="200px">
 
File:Aquila Rapax Ability Preview - Overdrive|1st Ability - Overdrive
 
File:Aquila Rapax Ability Preview - Overdrive|1st Ability - Overdrive
Line 146: Line 130:
 
File:Aquila Rapax Ability Preview - Aquila Wormhole|4th Ability - Aquila Wormhole
 
File:Aquila Rapax Ability Preview - Aquila Wormhole|4th Ability - Aquila Wormhole
 
</gallery>
 
</gallery>
<br>
+
<br>-->
   
 
= Skins =
 
= Skins =
  +
  +
<div class="tabbertab-borderless" style="text-align:center"><tabber>
  +
Base Skin =
  +
{{HeroAbility1
  +
|abilityattr1=<u>[[File:Rapax.png|center|500 px]]</u>
 
}}
  +
  +
|-| Sticker Bomb #1 =
  +
{{HeroAbility1
  +
|abilityattr1=[[File:RapaxStickerBomb1.png|center|500 px]]
  +
}}
  +
  +
|-| Sticker Bomb #2 =
  +
{{HeroAbility1
  +
|abilityattr1=[[File:RapaxStickerBomb2.png|center|500 px]]
  +
}}
  +
  +
</tabber></div>
  +
<!--= Skins =
 
<gallery position="center" spacing="small" captionposition="within" captionalign="center" hideaddbutton="true">
 
<gallery position="center" spacing="small" captionposition="within" captionalign="center" hideaddbutton="true">
 
Rapax.png|Base Skin
 
Rapax.png|Base Skin
Line 155: Line 158:
 
RapaxStickerBomb2.png|Aquila Rapax Sticker Bomb #2 Skin
 
RapaxStickerBomb2.png|Aquila Rapax Sticker Bomb #2 Skin
 
</gallery>
 
</gallery>
<br>
+
<br>-->
 
   
== Gallery ==
+
= Gallery =
 
<gallery hideaddbutton="true">
 
<gallery hideaddbutton="true">
 
AquilaRapax Render9.jpg|Aquila Rapax Rendered Image
 
AquilaRapax Render9.jpg|Aquila Rapax Rendered Image

Latest revision as of 16:52, 3 August 2017

Aquila Rapax is a hovercraft in Crash Force.

About

Rapax1
Aquila Rapax is the medium sized hovercraft of the Aquila family. It has high Skirmishing and Velocity, but lacks in Tanking and Engineering.
Stats

Weapons & Abilities

Keyboard Black Mouse Left/XboxOne RT And Keyboard Black Mouse Right/XboxOne LT
Ability Rifle
Primary - Rifle: "Standard Rifle that shoots Bullets that deal 75 Damage Per Hit "
Ability Weapon
Secondary - Laser Gun: "Projectile missles that when explodes deals 257 Damage"

Keyboard Black 1/XboxOne X
Ability Overdrive Rapax sacrifices a portion of its health, to increase its damage and speed.
Extra Damage %: 30 Extra Movement Speed %: 100
Max Health %: 10 Duration: 3s
Cool Down: 11s Energy Cost: 150

Keyboard Black 2/XboxOne Y
Ability Flux Rapax regenerates up to 15% of its Max Energy over a period of 5 seconds.
Duration: 2s Cool Down: 7s
Energy Cost: 0 Energy % Restored: 15%

Keyboard Black 3/XboxOne LB
Ability Upend Rapax returns to a previous position and replenishes its health at that time.
Cast Duration: Instant Cool Down: 13s
Energy Cost: 400

Keyboard Black 4/XboxOne RB
Ability AquilaWormhole Rapax instantly teleports a small distance, in the direction it sees.
Range: 4000 Cool Down: 9.5s
Energy Cost: 100


Skins

Gallery

Related

Rapax is related to the Aquila family with Minuta and Audax.