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(→‎Abilities Gameplay Preview: Added Hornet Gameplay Video)
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(primary and secondary weapons changes)
Tag: sourceedit
 
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[[Aquila Audax]] is a hovercraft in [[Crash Force Wiki|Crash Force]]
 
[[Aquila Audax]] is a hovercraft in [[Crash Force Wiki|Crash Force]]
 
__NOTOC__
 
__NOTOC__
== About ==
+
= About =
 
<div class="tabbertab-borderless" style="text-align:center">
 
<div class="tabbertab-borderless" style="text-align:center">
 
{{
 
{{
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</div>
 
</div>
 
</td>
 
</td>
</tr>
 
<tr>
 
<td><b>Weapon 1 Damage:</b></td><td>25</td>
 
</tr>
 
<tr>
 
<td><b>Weapon 2 Damage:</b></td><td>10</td>
 
 
</tr>
 
</tr>
 
</table>
 
</table>
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</div>
 
</div>
   
  +
== Abilities ==
+
= Weapons & Abilities =
  +
 
<div class="tabbertab-borderless" style="text-align:center"><tabber>
 
<div class="tabbertab-borderless" style="text-align:center"><tabber>
  +
Weapons =
Primary =
 
  +
{{HeroAbility1
{{HeroAbility
 
|abilityhotkey={{LMB}}
+
|abilityhotkey={{LMB}} And {{RMB}}
  +
|abilityattr1=[[File:Ability_Rifle.png|left|50 px]]
|abilityname= Rifle
 
  +
|abilityattr2='''<u>Primary - Rifle:</u> "Standard Rifle that shoots Bullets that deal 75 Damage Per Hit "'''
|abilityicon=Rifle.png
 
  +
|abilityattr3=[[File:Ability_PlasmaBolt.png|left|50 px]]
|abilitydesc=Fires bullets that deal damage to enemies.
 
  +
|abilityattr4='''<u>Secondary - Plamsa Bolt:</u> "Projectile missles that when explode deals 82 Damage"'''
|abilityattr1=<b>Damage</b>: 25
 
|abilityattr2=<b>Rate of Fire Per Second</b>: 10
 
}}
 
|-| Secondary =
 
{{HeroAbility
 
|abilityhotkey={{LMB}}
 
|abilityname=Plasma Bolt
 
|abilityicon=PlasmaBolt.png
 
|abilitydesc= Projectile that deals damage when it explodes.
 
|abilityattr1='''Damage Per Hit''': 10
 
|abilityattr2='''Rate Of Fire Per Second''': 10
 
|abilityattr4='''Radius Explosion''': 500
 
 
}}
 
}}
   
|-| 1 =
+
|-| Hornet =
  +
{{HeroAbility1
{{HeroAbility
 
 
|abilityhotkey={{1}}
 
|abilityhotkey={{1}}
 
|abilityattr1=[[File:Aquila Audax Ability Preview - Hornet-0|center|500 px]]
|abilityname=Hornet
 
  +
|abilityattr3=[[File:Ability_Hornet.png]] '''Shoot a Hornet Beam. If it connects with an enemy, it roots them for a period of time and pulls you towards the rooted enemy near the end of the duration.'''
|abilityicon=Hornet.png
 
 
|abilityattr5='''Radius''': 5500
|abilitydesc=Audax roots an enemy in place and then dashes to it.
 
|abilityattr1='''Range''': 1000
+
|abilityattr6='''Root Duration''': 5s
|abilityattr2='''Root Duration''': 5s
+
|abilityattr7='''Energy''': 300
|abilityattr3='''Cool Down''': 30s
 
|abilityattr4='''Energy Cost''': 300
 
 
}}
 
}}
  +
|-| 2 =
 
 
|-| Tranquility =
{{HeroAbility
 
  +
{{HeroAbility1
 
|abilityhotkey={{2}}
 
|abilityhotkey={{2}}
 
|abilityattr1=[[File:Aquila Audax Ability Preview - Tranquility|center|500 px]]
|abilityname=Tranquility
 
 
|abilityattr3=[[File:Ability_Tranquility.png]] '''An aura emits from Audax, making all enemies in the area unable to cast their abilities.'''
|abilityicon=Tranquility.png
 
  +
|abilityattr5='''Range''': 450
|abilitydesc=An aura emits from Audax, making all enemies in the area unable to cast their abilities.
 
|abilityattr1='''Range''': 460
+
|abilityattr6='''Silence Duration''': 3s
|abilityattr2='''Silence Duration''': 6s
+
|abilityattr7='''Cast Duration''': 3s
|abilityattr3='''Cast Duration''': 6s
+
|abilityattr8='''Cool Down''': 14s
|abilityattr4='''Cooldown''': 30s
+
|abilityattr9='''Energy Cost''': 120
|abilityattr5='''Energy Cost''': 150
 
 
}}
 
}}
  +
|-| 3 =
 
 
|-| Aquila Claim =
{{HeroAbility
 
  +
{{HeroAbility1
 
|abilityhotkey={{3}}
 
|abilityhotkey={{3}}
 
|abilityattr1=[[File:Aquila Audax Ability Preview - Aquila Claim|center|500 px]]
|abilityname=Aquila Claim
 
 
|abilityattr3=[[File:Ability_Claim.png]] '''Audax summons a mini black hole, drawing all enemies inside and massively damaging them.'''
|abilityicon=Claim.png
 
 
|abilityattr5='''Damage Per Second''': 140
|abilitydesc=Audax summons a mini black hole, drawing all enemies inside and massively damaging them.
 
|abilityattr1='''Damage Per Second''': 8, up to 10
+
|abilityattr6='''Damage Range''': 2000
|abilityattr2='''Damage Range''': 200
+
|abilityattr7='''Pull Range''': 10000
|abilityattr3='''Pull range''': 600
+
|abilityattr8='''Root Duration''': 3s
|abilityattr4='''Root Duration''': 10s
+
|abilityattr9='''Cast Duration''': 3s
|abilityattr5='''Cast Duration''': 10s
+
|abilityattr10='''Cool Down''': 32s
|abilityattr6='''Cool Down''': 120s
+
|abilityattr11='''Energy Cost''': 200
|abilityattr7='''Energy Cost''': 600
 
 
}}
 
}}
  +
|-| 4 =
 
 
|-| Aquila Wormhole =
{{HeroAbility
 
  +
{{HeroAbility1
 
|abilityhotkey={{4}}
 
|abilityhotkey={{4}}
|abilityname=Aquila Wormhole
+
|abilityattr1=[[File:Aquila Audax Ability Preview - Aquila Wormhole|center|500 px]]
 
|abilityattr3=[[File:Ability_AquilaWormhole.png]] '''Audax instantly teleports a small distance, in the direction it sees.'''
|abilityicon=AquilaWormhole.png
 
  +
|abilityattr5='''Range''': 4000
|abilitydesc=Audax instantly teleports a small distance, in the direction it sees.
 
|abilityattr1='''Range''': 280
+
|abilityattr6='''Cool Down''': 9.5s
|abilityattr2='''Cool Down''': 25s
+
|abilityattr7='''Energy Cost''': 100
|abilityattr3='''Energy Cost''': 500
 
 
}}
 
}}
 
</tabber></div>
 
</tabber></div>
   
== Videos ==
+
= Skins =
=== Abilities Preview ===
 
1st Ability - Hornet<br>
 
[[File:Ability Preview - Hornet|thumb|center|500 px]]
 
<br>
 
2nd Ability - Tranquility
 
[[File:Ability Preview - Tranquility|thumb|center|500 px]]
 
3rd Ability - Aquila Claim
 
[[File:Ability Preview - Aquila Claim|thumb|center|500 px]]
 
4th Ability - Aquila Wormhole
 
[[File:Ability Preview - Aquila Wormhole (Aquila Audax)|thumb|center|500 px]]
 
   
  +
<div class="tabbertab-borderless" style="text-align:center"><tabber>
=== Abilities Gameplay Preview ===
 
 
Base Skin =
Hornet<br>
 
  +
{{HeroAbility1
[[File:Ability Preview - Hornet Gameplay|thumb|center|500 px]]
 
  +
|abilityattr1=<u>[[File:Audax1.png|center|500 px]]</u>
<br>
 
 
}}
Tranquility and Aquila Claim
 
[[File:Ability Preview - Tranquility and Aquila Claim Gameplay|thumb|center|500 px]]
 
   
 
|-| CCC 2016 =
== Skins ==
 
  +
{{HeroAbility1
Base Skin:
 
  +
|abilityattr1=[[File:AudaxCCC2016.png|center|500 px]]
  +
}}
   
  +
|-| Sagittarius =
<gallery hideaddbutton="true">
 
  +
{{HeroAbility1
HighresScreenshot00045ddd.jpg|Aquila Audax in game screenshot in Aquila Plains
 
  +
|abilityattr1=[[File:AudaxSagittarius.png|center|500 px]]
HighresScreenshot00043ddd.jpg|Aquila Audax in game screenshot in Aquila Plains
 
  +
}}
HighresScreenshot00038ddd.jpg|Aquila Audax in game screenshot in Aquila Plains
 
HighresScreenshot00025ddd.jpg|Aquila Audax in game screenshot in Aquila Plains
 
</gallery>
 
   
  +
</tabber></div>
CCC2016 Skin:
 
   
<gallery hideaddbutton="true">
 
Aquila audax ccc skin12.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin11.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin10.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin9.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin8.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin7.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin6.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin5.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin4.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin3.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin2.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
Aquila audax ccc skin.jpg|Aquila Audax rendered image of the CCC2016 Skin
 
</gallery>
 
<br>
 
 
== Gallery ==
 
== Gallery ==
 
<gallery hideaddbutton="true">
 
<gallery hideaddbutton="true">

Latest revision as of 16:52, 3 August 2017

Aquila Audax is a hovercraft in Crash Force

About

Audax1a
Aquila Audax is the largest hovercraft in size in the Aquila family. Audax has moderate Skirmishing, low Engineering and Velocity, but has high Tanking properties.
Stats


Weapons & Abilities

Keyboard Black Mouse Left/XboxOne RT And Keyboard Black Mouse Right/XboxOne LT
Ability Rifle
Primary - Rifle: "Standard Rifle that shoots Bullets that deal 75 Damage Per Hit "
Ability PlasmaBolt
Secondary - Plamsa Bolt: "Projectile missles that when explode deals 82 Damage"

Keyboard Black 1/XboxOne X
Ability Hornet Shoot a Hornet Beam. If it connects with an enemy, it roots them for a period of time and pulls you towards the rooted enemy near the end of the duration.
Radius: 5500 Root Duration: 5s
Energy: 300

Keyboard Black 2/XboxOne Y
Ability Tranquility An aura emits from Audax, making all enemies in the area unable to cast their abilities.
Range: 450 Silence Duration: 3s
Cast Duration: 3s Cool Down: 14s
Energy Cost: 120

Keyboard Black 3/XboxOne LB
Ability Claim Audax summons a mini black hole, drawing all enemies inside and massively damaging them.
Damage Per Second: 140 Damage Range: 2000
Pull Range: 10000 Root Duration: 3s
Cast Duration: 3s Cool Down: 32s

Keyboard Black 4/XboxOne RB
Ability AquilaWormhole Audax instantly teleports a small distance, in the direction it sees.
Range: 4000 Cool Down: 9.5s
Energy Cost: 100

Skins

Gallery


Related

Part of the Aquila family with Minuta and Rapax.